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Project Activity. Categories Animation. It stores flattened copies of your sprite in a folder local to your current working sprite with an incrementing number to take advantage of Aseprite's automatic gif functionality for files with sequentially numbered names. Record requires that whatever file you are working on be saved so it can know where to save your snapshots of the flattened sprite.

The functions of each button are described in detail below and are available as single actions that can be mapped to a keyboard shortcut. This option saves a flattened png copy of the visible layers of the current sprite. Each file will be saved with an incrementing count appended to the end of it. No modifications to your work are performed by this script, it only creates new files. This will open the Aseprite dialog asking if you wish to load all sequenced files related as a gif. If you accept, it will load it as a cool time lapse of all your snapshots saved for the current sprite.

Aseprite allows you to customize usage of scripts added in further with the ability to bind them to a keyboard shortcut. This is why the options available on the Record Command Palette are available as single actions.

For ease of use, it is recommended to bind the Take Snapshot script to a shortcut to enable access and simplify frequent usage. Because this script will need to access your file system and write new files, it will prompt modals for you to accept to let it function.

To have the best experience, check the box to 'Give full trust to this script'. It will also prompt you when it saves the recording as a png since it doesn't support layers like a. You may want to check that box as well, otherwise it will get quite annoying. As with all software, there are some warnings about actions that could impact your experience with this tool. Luckily, they're pretty straightforward. Because the script functions based off a saved sprite, changing the name of the sprite itself or the folder it writes to will cause it to begin over from start upon next usage of Take Snapshot.

This should not incur any loss of data but it will begin as if it was a new instance when you try to create a time lapse. All of your original files will still be where you left them. If you rename any of the snapshot files themselves or delete them, it can cause the script to start over in counting or overwrite existing ones.

It determines what the next number in sequence should be based off file names. If you had files 1, 2, and 3 - and removed 2. This would cause the tool to think it needs to start at 2.



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